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Thread Statistics | Show CCP posts - 11 post(s) |

Super Chair
Caldari Inglorious-Basterds
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Posted - 2011.04.06 22:04:00 -
[1]
I love faction war. I've been in it for over a year and it makes me sad that the populations on both fronts are dropping. I am hoping for some new or changed mechanics that can create some incentives to PvP.
As it stands now, the plexing "war" is just afk orbiting buttons. There is the occasional fight to be had but for a player (especially if they are new/broke) to be orbiting buttons with no real incentive or reward (by reward, I mean other than standings increases that you get because those tend to go by fast). They could be better off flying with a blob (and get fights) or missioning for isk. I really would like the idea (that has been proposed time and time again) to tie plexes and LP together. It takes twenty minutes to capture a major plex(that is, 20 minutes unopposed, capturing plexes that are fought over can take much longer...). I can run 2 or 3 level 4's in that time, getting at least 60-75+ million isk in that time. If a plex rewarded players LP there would be more incentive to first off, actually enter those plexes. Second, there would be a reason to fight over them other than the obvious RP crowd reasons. More players would plex, creating more small gang fights.
The second thing is we as players are generally unwelcoming to newer players entering faction war. I've been on both the caldari and gallente side and I would say it's probably just as bad as a new player trying to get into 0.0 action. As militias we need to be willing to accept newer players, let them see some action. Otherwise theyd just get bored like they are now, never really enter lowsec and eventually just leave faction war. If we want to see more fights and more fun we need to increase the populations (and by population, i mean PvPers, not missioners) of each militia. Your gang outnumbered? Never seem to get enough people to take on the opposing blob, but you're unwilling to accept newer players? That's a problem. Turning people away is not a good solution.
TL;DR Make plexes reward LP. Until CCP implements better mechanics we, as FW players need to carry better attitudes to improve FW on our own.
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Super Chair
Caldari Inglorious-Basterds
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Posted - 2011.05.05 04:06:00 -
[2]
Originally by: Har Harrison
Originally by: Humble EvolPants
Originally by: Orgon34
How many more of us are going to leave FW before they realise...
Many. And, realize*
ROFL - single mindedness of the Americans and their universal "we are right" view on spelling. Having flown with Orgon and heard him speak on Vent/TS3 etc..., I can assure you his spelling IS correct (he uses the Queen's English - she was the one in yellow on TV last Friday at a little wedding she attended).
The only reason you're even speaking ANY iteration of English right now is because we saved your rears in WWII. Otherwise, it would be german coming out of your mouth right now.
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Super Chair
Caldari Hell's Revenge
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Posted - 2011.07.22 03:16:00 -
[3]
Hey did CCP Manifest/Soundwave ever get around to posting about FW on the devs answer your every question thread (http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1508537&page=2)? Been about two months since you guys last gave us an update that you're going to be delayed.... (hopefully too busy working on awesome new FW stuff...one can only hope ^^) Another update would be appreciated.
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Super Chair
Caldari Hell's Revenge
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Posted - 2011.07.25 06:48:00 -
[4]
In the meantime I suppose we can get everyone we know to vote for FW stuff for the crowdsourcing (and maybe outpost destruction and ship balances :D )
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Super Chair
Caldari Hell's Revenge
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Posted - 2011.08.03 19:52:00 -
[5]
With "feature abadonment" a topic in the csm minutes I'm fairly certain ccp will just ignore us instead of outright say that they won't be doing any more development for FW so we stay subscribed and continue being milked...
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Super Chair
Caldari Hell's Revenge
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Posted - 2011.08.09 20:19:00 -
[6]
a bump for the children in the broomcloset turned gas chamber.
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